Now Accepting Applications for 2026-2027

Teach Your Students to Build Video Games with AI

Learn to Build, Publish, and Market Real Video Games

A complete 12-week supplemental curriculum. Six professional roles. AI-powered creative tools. Students graduate with a published, playable game on a real platform.

No coding required. Work alongside AI to create 3D worlds, original soundtracks, marketing campaigns, and a game that real people can play. All from your browser.

Feature video coming soon

12
Week Curriculum
6
Professional Roles
16+
AI Creative Tools
1
Published Game
AI generating a 3D game character
Generate 3D Characters
Level Lab 3D editor with game world
Build Worlds in the Level Lab
AI music creation tool
Compose Original Soundtracks
Published game on storefront
Publish to a Real Platform

Everything a Teacher Needs to Run an AI Game Creation Course

From Blank Page to Published Game in 12 Weeks

A structured, sequential curriculum with teacher manuals, student handbooks, assessments, and a final presentation framework. No game development experience required.

Follow a professional studio workflow. Learn to write stories with AI, create 3D assets, build levels, test games, produce marketing, and launch to a real audience.

1

Write the Story

Work with AI to create an original game narrative — characters, conflict, a 10-step interactive story flow, and five possible endings.

2

Build the World

Generate 3D characters, environments, props, and original music using AI tools. Tag every asset for the game engine.

3

Construct the Level

Place assets in a browser-based 3D level editor. Configure narrator voice, soundtrack, and story sections.

4

Test and Verify

Follow a structured 4-pass testing protocol. Document bugs, triage issues, and verify everything works.

5

Create the Marketing

Use AI to produce a podcast, newsletter, and video presentation. Build promotional assets.

6

Launch to the World

Set pricing, build the storefront listing, coordinate the launch, and publish the game for real players.

From story text to 3D game world

Every Student Gets a Title

Teams of 2-6 students each own a distinct role. One student can complete the entire course solo as a Mastermind.

Role 01
Story Alchemist
Shapes the narrative foundation. Works with AI to write the core story, define characters, set the conflict, and establish the goal.
Role 02
Asset Realizer
Brings all visual, audio, and interactive elements into existence using AI tools — 3D models, characters, music, sound design, and brand graphics.
Role 03
Realm Assembler
Transforms tagged assets into a playable space. Constructs the 3D level layout, configures audio, creates cover art, and exports the game.
Role 04
Game Unleasher
Gives the final go-ahead. Playtests the completed level using a structured protocol, documents issues, and authorizes release.
Role 05
Hype Wrangler
Directs the promotional voice. Creates AI-hosted podcasts, newsletters, and video presentations to build audience interest.
Role 06
Storefront Conductor
Orchestrates the public launch. Curates the listing, sets pricing strategy, coordinates marketing, and executes the publish.

From Story to Storefront

Watch the complete workflow — from writing the first story beat to publishing a playable game.

Demo walkthrough coming soon

A Complete Teaching Package

Everything You Need to Succeed

Included
Teacher's Manual
Comprehensive instructor guide with lesson plans, answer keys, grading rubrics, and pacing recommendations.
Included
6 Student Handbooks
One per professional role. Learning guides, worked examples, practice exercises, and a mini-assessment. PDF format.
Included
Final Exam + Presentation
Written examination and a live game presentation with structured rubric. Certificate of completion awarded.
Included
Platform Access
Full AI creative tool suite — 3D generation, music creation, character design, voice synthesis, marketing engine, and level editor.
Included
Game Publishing
Every game is published on a real platform where players can search, browse, and play. Students own their game outright.
Bonus
Audiobook + Podcast
Optional modules for advanced students. Convert game stories into full audiobooks or multi-host AI podcast episodes.
Teacher manual and 6 student handbooks
Teacher building their first game in the Level Lab
Included with Every License

Teacher GameBuilder Video Tutorial

Before you teach a single lesson, build a complete game yourself. Our step-by-step video tutorial walks you through the entire process — writing the story, generating 3D assets, assembling the level, and publishing. You'll see exactly what your students will experience, and you'll have your own game to show them on day one.

Your Teacher GameBuilder Pass ($33 value) is included free with every Classroom License.

Your Students Become Part of the Game

The curriculum doesn't just teach game creation — it puts students inside the experience.

Cast Your Class
Vote for Roles
Creators can vote to cast classmates as characters — the hero, the quest giver, enemies, allies, or bosses. The game becomes a personal, shared experience.
True Ownership
Students Own Their Game
Every published game belongs to the students. Their IP, their portfolio piece — permanently live on the platform for anyone to discover and play.
Real Budgets
Creative Credits
Each student receives a budget of Creative Credits to spend on AI tools — just like a real game studio budget. When credits run low, they pitch the teacher for more. Resource management is part of the learning.

One Creator. All Six Roles. Zero Limits.

The Mastermind Manual is a complete, self-paced course. You write the story, build the world, compose the music, test, market, and launch — all on your own.

What You Receive
The Mastermind Manual
100+ page all-in-one course covering all six roles. Includes phase assessments, final exam, appendices, and self-grading portfolio rubric.
What You Receive
Full Tool Access
Every AI creative tool: 3D generation, character design, music composition, vector graphics, level editor, voice narration, marketing engine, and game publishing.
Included
16+ AI Creative Tools
Vex2Brain, Meshy + Tripo3D, Character Builder, Tunez, GRAPHIXX, Audio Builder, Level Lab, PR Bot, Story Converter, and Audiobook Builder.
Bonus
Go Beyond the Core
Audiobook Builder and Story Converter included at no additional cost. Convert game stories into narrated audiobooks with chapter breaks and character voices.
Self-Paced Timeline
12 weeks at 8–12 hours per week. Go faster or slower.
6
Assessments
50
Exam Questions
1
Published Game

Simple, Transparent Licensing

Choose Your Path

Districts & Programs
Multi-Classroom
Custom
Volume pricing for 3+ classrooms
  • Volume discounts starting at 3 classrooms
  • Dedicated onboarding
  • Custom branding options
  • Extended 12-month term
  • Priority support
  • Quarterly progress reporting
Contact Us
Committed Learner
Mastermind Annual
$79 /mo
12-month commitment. Save $240/year.
  • Everything in Monthly, plus:
  • 20% savings ($948 vs $1,188/yr)
  • Bonus Creative Credits each month
  • Priority tool access
  • Certificate of Completion
  • Portfolio showcase page
  • Early access to new tools
Join the Waitlist
Creative Credits dashboard showing per-student budgets

How Creative Credits Work: Each student receives a fixed budget of Creative Credits — enough to build a complete game. They decide how to spend them across 3D characters, music, voice, and video. When credits run low, students pitch the teacher for a top-up — just like a real studio budget review. Teachers purchase Credit Top-Up Packs ($25/pack) as needed.

Bring AI Game Creation to Your Classroom

Start Your Game Creation Journey

Join the waitlist. Be among the first notified when enrollment opens.

Free Resources (uncheck any you don't want)
Free Resources (uncheck any you don't want)